Artist: Nathaniel Paderanga
Exhibition: Get Together
Media: Oil on canvas
Gallery: CSULB School of Art, Dr Maxine Merlino Gallery
About the Artist
The artist is Nathaniel Paderanga whom is pursuing a major in Drawing and Painting with a BFA degree. Most of the work done by Nathaniel that was shown in the exhibit were from things he had seen within the last year. He started painting on canvas at the age of 18 and enjoys playing basketball. Nathaniel came to CSULB from San Diego and is currently on his last semester of classes.
The artist used oil paint to draw his work and is not the smoothest or most detail oriented in drawings, but it does clearly portray the scene. The shapes and figures in the work are defined well enough to understand the image. The colors are mixed well and do not appear to be contrasting too much. The background is a bit difficult to discern but it does not remove from the center of the work.
The artist would take pictures of scenes that he witnesses and decides to draw things in society or within his own life. In this work he specifically wanted to address the issue in this current society with technology causing a separation between people. The artist prefers to start his drawing with charcoal to do the under-drawing of the composition and begins to fill in once he feels it is ready. His work is influenced by artists such as Caravaggio, and Kim Cogan.
Synthesis / My Experience
I would say that I enjoy seeing paintings done on canvas more than most other forms of work and I personally enjoyed seeing this piece. I definitely can understand this work as I have seen similar images before and have most likely have been in a similar position myself. The artist wanted to display the social issue of social disconnect in society and it is perfectly shown in this image as a child has two devices in his hand while the person near him has one. The addition of the dog on the floor, that is simply laying down and staring at a ball, shows the lack of movement that is generated due to the use of electronic devices.